Стрелок
Код
case "BPEH" : {
removeAllWeapons _unit;
removeAllItems _unit;
removeAllAssignedItems _unit;
removeUniform _unit;
removeVest _unit;
removeBackpack _unit;
removeHeadgear _unit;
removeGoggles _unit;
_unit forceAddUniform "TRYK_U_B_Woodland_Tshirt";
for "_i" from 1 to 2 do {_unit addItemToUniform "AGM_Morphine";};
for "_i" from 1 to 4 do {_unit addItemToUniform "AGM_Bandage";};
for "_i" from 1 to 2 do {_unit addItemToUniform "AGM_CableTie";};
_unit addItemToUniform "SmokeShell";
for "_i" from 1 to 2 do {_unit addItemToUniform "rhs_mag_30Rnd_556x45_Mk318_Stanag";};
_unit addItemToUniform "AGM_HandFlare_Green";
_unit addVest "V_PlateCarrierL_CTRG";
_unit addItemToVest "AGM_Bloodbag";
_unit addItemToVest "AGM_Epipen";
for "_i" from 1 to 6 do {_unit addItemToVest "rhs_mag_30Rnd_556x45_Mk318_Stanag";};
for "_i" from 1 to 2 do {_unit addItemToVest "rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Green";};
for "_i" from 1 to 2 do {_unit addItemToVest "HandGrenade";};
for "_i" from 1 to 2 do {_unit addItemToVest "SmokeShellGreen";};
for "_i" from 1 to 2 do {_unit addItemToVest "SmokeShell";};
_unit addItemToVest "AGM_M84";
_unit addBackpack "B_Parachute";
_unit addHeadgear "Beret_para";
_unit addWeapon "rhs_weap_m4a1_grip2";
_unit addPrimaryWeaponItem "rhsusf_acc_eotech_552";
_unit addWeapon "rhs_weap_rsp30_red";
_unit linkItem "ItemMap";
_unit linkItem "ItemCompass";
_unit linkItem "tf_microdagr";
_unit linkItem "tf_anprc152_2";
_unit linkItem "TRYK_Shemagh_TAN_NV";
};
Стрелок
Код
case "BPEHH" : {
removeAllWeapons _unit;
removeAllItems _unit;
removeAllAssignedItems _unit;
removeUniform _unit;
removeVest _unit;
removeBackpack _unit;
removeHeadgear _unit;
removeGoggles _unit;
_unit forceAddUniform "TRYK_U_B_Woodland";
_unit addItemToUniform "AGM_Morphine";
for "_i" from 1 to 4 do {_unit addItemToUniform "AGM_Bandage";};
for "_i" from 1 to 2 do {_unit addItemToUniform "AGM_CableTie";};
for "_i" from 1 to 2 do {_unit addItemToUniform "rhs_mag_30Rnd_556x45_Mk318_Stanag";};
_unit addItemToUniform "AGM_HandFlare_Green";
_unit addItemToUniform "AGM_HandFlare_Red";
_unit addItemToUniform "SmokeShell";
_unit addVest "V_PlateCarrierH_CTRG";
for "_i" from 1 to 6 do {_unit addItemToVest "rhs_mag_30Rnd_556x45_Mk318_Stanag";};
for "_i" from 1 to 2 do {_unit addItemToVest "HandGrenade";};
_unit addItemToVest "SmokeShell";
_unit addItemToVest "SmokeShellRed";
_unit addItemToVest "SmokeShellGreen";
_unit addHeadgear "H_HelmetB_camo";
_unit addWeapon "rhs_weap_m4a1_grip2";
_unit addPrimaryWeaponItem "rhsusf_acc_eotech_552";
_unit linkItem "ItemMap";
_unit linkItem "ItemCompass";
_unit linkItem "tf_microdagr";
_unit linkItem "TRYK_ShemaghESSTAN_NV";
};
Пулемётчик
Код
case "BPUL" : {
removeAllWeapons _unit;
removeAllItems _unit;
removeAllAssignedItems _unit;
removeUniform _unit;
removeVest _unit;
removeBackpack _unit;
removeHeadgear _unit;
removeGoggles _unit;
_unit forceAddUniform "TRYK_U_B_Wood_T";
_unit addItemToUniform "AGM_Morphine";
for "_i" from 1 to 4 do {_unit addItemToUniform "AGM_Bandage";};
_unit addVest "V_PlateCarrierL_CTRG";
for "_i" from 1 to 2 do {_unit addItemToVest "rhsusf_100Rnd_556x45_soft_pouch";};
for "_i" from 1 to 2 do {_unit addItemToVest "HandGrenade";};
for "_i" from 1 to 2 do {_unit addItemToVest "SmokeShell";};
_unit addItemToVest "SmokeShellGreen";
_unit addItemToVest "SmokeShellRed";
_unit addItemToVest "AGM_HandFlare_Red";
_unit addItemToVest "AGM_HandFlare_Green";
_unit addBackpack "TRYK_B_Carryall_wood";
_unit addItemToBackpack "AGM_Bloodbag";
_unit addItemToBackpack "AGM_Epipen";
_unit addItemToBackpack "AGM_Morphine";
for "_i" from 1 to 4 do {_unit addItemToBackpack "AGM_Bandage";};
for "_i" from 1 to 6 do {_unit addItemToBackpack "rhsusf_100Rnd_556x45_soft_pouch";};
for "_i" from 1 to 6 do {_unit addItemToBackpack "SmokeShell";};
_unit addHeadgear "H_HelmetB_light";
_unit addGoggles "TRYK_Shemagh_ESS";
_unit addWeapon "rhs_weap_m249_pip";
_unit addPrimaryWeaponItem "rhsusf_acc_anpeq15A";
_unit addPrimaryWeaponItem "rhsusf_acc_eotech_552";
_unit linkItem "ItemMap";
_unit linkItem "ItemCompass";
_unit linkItem "tf_microdagr";
};
Медик
Код
case "BMED" : {
removeAllWeapons _unit;
removeAllItems _unit;
removeAllAssignedItems _unit;
removeUniform _unit;
removeVest _unit;
removeBackpack _unit;
removeHeadgear _unit;
removeGoggles _unit;
_unit forceAddUniform "TRYK_U_B_Woodland_Tshirt";
_unit addItemToUniform "AGM_Morphine";
for "_i" from 1 to 4 do {_unit addItemToUniform "AGM_Bandage";};
for "_i" from 1 to 2 do {_unit addItemToUniform "AGM_CableTie";};
_unit addItemToUniform "AGM_HandFlare_Green";
_unit addItemToUniform "AGM_HandFlare_Red";
_unit addVest "V_PlateCarrierH_CTRG";
for "_i" from 1 to 2 do {_unit addItemToVest "HandGrenade";};
for "_i" from 1 to 2 do {_unit addItemToVest "SmokeShell";};
_unit addItemToVest "SmokeShellGreen";
_unit addItemToVest "SmokeShellRed";
for "_i" from 1 to 6 do {_unit addItemToVest "rhs_mag_30Rnd_556x45_Mk318_Stanag";};
for "_i" from 1 to 2 do {_unit addItemToVest "AGM_HandFlare_White";};
_unit addBackpack "TRYK_B_FieldPack_Wood";
for "_i" from 1 to 5 do {_unit addItemToBackpack "AGM_Bloodbag";};
for "_i" from 1 to 10 do {_unit addItemToBackpack "AGM_Epipen";};
for "_i" from 1 to 15 do {_unit addItemToBackpack "AGM_Morphine";};
for "_i" from 1 to 20 do {_unit addItemToBackpack "AGM_Bandage";};
for "_i" from 1 to 10 do {_unit addItemToBackpack "SmokeShell";};
_unit addHeadgear "Beret_para";
_unit addGoggles "TRYK_Shemagh";
_unit addWeapon "rhs_weap_m4a1_carryhandle_grip";
_unit addPrimaryWeaponItem "rhsusf_acc_eotech_552";
_unit linkItem "ItemMap";
_unit linkItem "ItemCompass";
_unit linkItem "tf_microdagr";
[_unit,"combatmedic"] call bis_fnc_setUnitInsignia;
};